# H.O.O.P. (Hope) - Homey Object Oriented Programming

**URL:** <https://community.homey.app/t/h-o-o-p-hope-homey-object-oriented-programming/43709>\
**Category:** Apps\
**Tags:** app, tools, flow\
**Created:** [March 4, 2021, 6:22pm UTC](https://community.homey.app/t/h-o-o-p-hope-homey-object-oriented-programming/43709 "2021-03-04T18:22:00Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![Peter\_Kawa](https://sea1.discourse-cdn.com/flex025/user_avatar/community.homey.app/peter_kawa/32/173848_2.png) [@Peter\_Kawa](https://community.homey.app/u/Peter_Kawa)\
**Post date:** [March 29, 2021, 1:59pm UTC](https://community.homey.app/t/h-o-o-p-hope-homey-object-oriented-programming/43709/17 "2021-03-29T13:59:27Z")

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> [@H.O.O.P. (Hope) - Examples](https://community.homey.app/t/h-o-o-p-hope-examples/45114/9):
>
> debounce-functionality

Do you mean by that: when switch X is set to on, or when knob Y was pressed? Because I couldn’t find any switch or button to trigger things yet 😉  
Now I’m studying your flows for Kongedam. I kind of like those kind of puzzles.,

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